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Consulting Engineers

Innovation

How can we reuse and repurpose more buildings?

Are we doing enough? Here in the UK we reuse and repurpose buildings regularly. We certainly seem to be doing better than other nations such as the US in that respect, who are second only to the Asia-Pacific region in the construction waste they’ll create in the next five years. Comparatively, Europe is streets ahead. […]

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Can virtual reality knock a year off the timeline for sports venue construction projects?

For some, virtual reality still seems like a futuristic concept. It can be seen as innovative technology that is fun to use, but the commercial benefits are not always fully appreciated. However, virtual reality is already being used in construction, to massively cut the planning time in large projects. A good example of this is […]

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The challenge that inspired engineers to solve a major problem in the train stations of Europe’s biggest infrastructure project

What springs to mind when you hear the word Crossrail? If you’ve been following the news you might be thinking of £1.4 billion bailouts, long delays and issues with staff morale. But this is Europe’s biggest infrastructure project, increasing central London’s rail capacity by 10%. It will be the biggest increase since the Second World […]

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How top-down construction is speeding up work on Sydney’s tallest tower

Construction projects can be prone to delays. In commercial construction there is a tendency to assume that major deadlines might have to be pushed back. So it makes sense to look at how we can speed up the entire building process, without impacting on safety. Under construction right now, Crown Sydney will be the city’s […]

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Why robots “taking our jobs” is a positive development for architecture, engineering and construction

Robots are taking our jobs! That’s often the headline we see in the mainstream press when journalists talk about artificial intelligence (AI). But the reality is that the process of using software and AI to speed up our working practices started several decades ago. It used to be that you created designs in 2D using […]

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